Its been two weeks or so since anything last happened in regards to faethorn. The sun knights showed up, Maeve is still having her headaches and Lhiannan spoke to Edith who told her to be patient. This was about the 14th of the month.
I know Rancoura and myself have kept going back into faethorn and speaking with the Queen and the various fae and knights around, myself every other day or so, to see if there are any more breadcrumbs or clues as to what we should be doing but so far its just been the pre-programmed responses.
So just sit tight I guess and remain patient as the mobs have advised.
I suggested we go back to the old way of far gathering. Does this make me a bad forestal?
Avurekhos says, "Dylara's a PvP menace in my eyes, totes rekting face."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable. Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Someone did the vine thing in Mag. I went and got an axe, but by the time I got back, the vines spread to the Highway. And then Acknor. And they're still creeping north. I don't got discretionary powers. All non-forest civilization shall collapse soon.
Someone did the vine thing in Mag. I went and got an axe, but by the time I got back, the vines spread to the Highway. And then Acknor. And they're still creeping north. I don't got discretionary powers. All non-forest civilization shall collapse soon.
Vines and fire shall have the epic battle for the end days of lusternia. #Doomsday
To the person that set Etherglom on fire when the only people on were me and Udeyo, and I was harvesting off-Prime,
Well done.
Warm regards, Versalean
Hey. I have no idea as to where that fire come from, I was not involved ( nor am a particular fan of fire setting ) , but I wanted to hand out some quick ideas as how to get rid of the fires even if you're alone ( since the envoy report nerfing fire spread is in ):
go to sweet water source, do 'rift fill from bucket;fill bucket with water' and repeat that. you get several sips per full bucket, but you only need 1 sip to douse a fire in a room! get a bucket repeat 'rift drain 1 water to bucket;douse fire'
do -not- use nature rain. Nature rain will throw you off balance for several seconds, douse will not. (Douse is a skill in environment, which without fire sadly are a lot harder to fight)
Mainly posting it because I've noticed how few people in my own org knew about this. I have doused whole areas in a matter of minutes alone with this. Hope it helps a little!
I think vines need looking at in regards to their spread rate. There were four of us chopping (of course we had no protectors around) and working for an hour we STILL couldn't get them under control. I don't know if the balance is longer for chop than dousing but it really seems as though they spread faster than we could chop, even with 4 people. I can't tell you how many times I went over the same area over and over and over.
Also whoever has been dropping the meteors in Mag to lol about the vines it's lame and so are you. Fires are lame. No one wants to spend a large chunk of their time fighting irritating mechanics for a two second troll. Aerosol and what not is well and good - except when it's the quietest time of the day/night and no security are around.
TL;DR I gave up playing LoL and going to bed at a decent hour to fight those shitty vines. Not cool. (Oh, and yes, we had novices die to them. Fun times right?)
I think vines need looking at in regards to their spread rate. There were four of us chopping (of course we had no protectors around) and working for an hour we STILL couldn't get them under control. I don't know if the balance is longer for chop than dousing but it really seems as though they spread faster than we could chop, even with 4 people. I can't tell you how many times I went over the same area over and over and over.
Also whoever has been dropping the meteors in Mag to lol about the vines it's lame and so are you. Fires are lame. No one wants to spend a large chunk of their time fighting irritating mechanics for a two second troll. Aerosol and what not is well and good - except when it's the quietest time of the day/night and no security are around.
TL;DR I gave up playing LoL and going to bed at a decent hour to fight those shitty vines. Not cool. (Oh, and yes, we had novices die to them. Fun times right?)
This is relatively equivalent to the experience of trying to fight forest fires with Nature Rain, btw. Nature Rain does have an EQ cost to it.
Douse itself has no balance cost so you can trigger it to put one sip from your rift into a bucket and then douse the fire in the room (allowing one person to just run around and extinguish an entire fire). Chop should be made to function similarly when killing these vines, I'd say (better that than putting a balance cost on Douse, fires are already aggravating enough).
Yeah I was pretty sure douse had no balance cost. Something similar needs to be done about vines. Chop is also higher in the skillset and you need an axe so it just feels extra irritating.
Maybe a similarly levelled Environment skill called Vinerip? Use two iron to make shears and then you have a no balance consuming weeding tool for your room.
Having to tell low level players to stay out of the city because there's not enough people around to actually stop the vines from running rampant makes me wonder if things have gone too far. I don't know who did it, but congratulations, you killed a novice.
Guess we'll need to envoy a vine version of douse, maybe it can even be an addition to douse, pour some liquid on the vines and they die (pesticide like).
Avurekhos says, "Dylara's a PvP menace in my eyes, totes rekting face."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable. Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Hey @Estarra. I hope you're paying attention. This isn't the first time when the people who have been telling you again and again that these mechanics need to be deleted finally get the larger game population to feel their experience and give voice to their complaints. And the result? The exact same feedback that was given before. It is pretty much a big "I told you so."
I would have inserted a paragraph here that digs up the past experiences Glomdoring has had to face, and which rehashes the utter disdain I have for the low lives that used to do it to Glomdoring, but since most of them have moved on from the game (good riddance) I'll just make this paragraph an oblique reference to them instead.
Hey, whoever is out there setting the vines/fires and griefing people right now in their tradition? Good job. This is exactly what we needed to (hopefully) highlight the issue again and get real progress to deleting them once and for all. And fuck you. You're an asshole doing things that the game will be better without having in the first place.
80% sure its Taevyn, who droped the meteor he was one of the few astrologers on at the time. So ya can thank him Aramel for your effeorts on the highway and the mags work in their city
If it can travel along the highways, does it also go into Celest / Gaudiguch / Hallifax / the villages? Because if so those things are pretty much never getting cleared...
Actually your 80% was a bad bet, it wasn't Taevyn, and nor was it me. You know what they say about assumptions though.
Who was it then? Someone with high level astrology who entered etherglom and and mag and droped the meteor. I didn't see any other astrology combatants on at the time.
For any Mags working on it: You can't fight it randomly unless you have overwhelming force. The key is finding choke points and places where you can clear it out of, and then constantly checking to ensure it is not re-encroaching on your cleared area while you keep pushing it back. Have to really focus on the map, because if you let it it will just spread back in from the other direction behind you and you make no progress at all.
Ideally, if you can find even two people, you station one to do nothing but keep it from coming back into cleared areas while the other pushes it back. You should be able to do it with two, but needs coordination. The more rooms you have cleared, the easier it is to contain because there is lesser capacity for spreading.
Ps: Do not miss a room. Or it will come back. And have to do it allllll over again.
Does it really matter who it was though? It really doesn't.
Actually, it does. If the game community as a whole does not band together to give a strong commitment to ostracising, censuring and curbing such behavior, then they will simply continue to do it for their private enjoyment and causing frustration to a large portion of the game. Sadly, it seems that it takes receiving the mechanic to actually galvanise people to take a stand. Regrettable, but at least now people are actually taking a stand where before it never affected them and therefore never concerned them.
Those who keep the identity of the people who set fires and vines secret, who know who did the act, are willingly enabling these idiots and birdbrains to continue to force large portions of the game to invest hours of gameplay, which for some people, can be very limited, into an act that is very much nothing more than a chore. It doesn't even have the adrenaline rush of combat PVP, or the achievement and accomplishment of disrupting conflict quests - which are frustrations of their own as well, but which actually create some strategical or game value, or material gameplay rewards, through the course of the mechanic. In other words, such acts and the people who condone such acts, are willingly subjecting their own fellow players to turning their gameplay time into a chore.
In the past, I might be more inclined to draw some lines and treat different people who participate in these acts to varying degrees differently - but my patience is long gone. From the actual griefers who do it repeatedly for the explicit reason to cause grief, to the opportunistic mischief maker, to the one-off, first-timer who has no idea of the consequences, to the silent bystanders who know and keep their heads down or abet the actors - I have no capacity for anything but utter contempt for every single one of these. I'll stop here before I go into expletives.
Comments
I know Rancoura and myself have kept going back into faethorn and speaking with the Queen and the various fae and knights around, myself every other day or so, to see if there are any more breadcrumbs or clues as to what we should be doing but so far its just been the pre-programmed responses.
So just sit tight I guess and remain patient as the mobs have advised.
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Hey, let's not make threats about chopping elders because someone killed a thunderbird. The retaliation is nowhere near equal and it is just petty.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
Well done.
Warm regards,
Versalean
go to sweet water source, do 'rift fill from bucket;fill bucket with water' and repeat that. you get several sips per full bucket, but you only need 1 sip to douse a fire in a room!
get a bucket
repeat 'rift drain 1 water to bucket;douse fire'
do -not- use nature rain. Nature rain will throw you off balance for several seconds, douse will not. (Douse is a skill in environment, which without fire sadly are a lot harder to fight)
Mainly posting it because I've noticed how few people in my own org knew about this. I have doused whole areas in a matter of minutes alone with this. Hope it helps a little!
Also whoever has been dropping the meteors in Mag to lol about the vines it's lame and so are you. Fires are lame. No one wants to spend a large chunk of their time fighting irritating mechanics for a two second troll. Aerosol and what not is well and good - except when it's the quietest time of the day/night and no security are around.
TL;DR I gave up playing LoL and going to bed at a decent hour to fight those shitty vines. Not cool. (Oh, and yes, we had novices die to them. Fun times right?)
Douse itself has no balance cost so you can trigger it to put one sip from your rift into a bucket and then douse the fire in the room (allowing one person to just run around and extinguish an entire fire). Chop should be made to function similarly when killing these vines, I'd say (better that than putting a balance cost on Douse, fires are already aggravating enough).
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Hey @Estarra. I hope you're paying attention. This isn't the first time when the people who have been telling you again and again that these mechanics need to be deleted finally get the larger game population to feel their experience and give voice to their complaints. And the result? The exact same feedback that was given before. It is pretty much a big "I told you so."
I would have inserted a paragraph here that digs up the past experiences Glomdoring has had to face, and which rehashes the utter disdain I have for the low lives that used to do it to Glomdoring, but since most of them have moved on from the game (good riddance) I'll just make this paragraph an oblique reference to them instead.
Hey, whoever is out there setting the vines/fires and griefing people right now in their tradition? Good job. This is exactly what we needed to (hopefully) highlight the issue again and get real progress to deleting them once and for all. And fuck you. You're an asshole doing things that the game will be better without having in the first place.
You know what they say about assumptions though.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Who was it then? Someone with high level astrology who entered etherglom and and mag and droped the meteor. I didn't see any other astrology combatants on at the time.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
Ideally, if you can find even two people, you station one to do nothing but keep it from coming back into cleared areas while the other pushes it back. You should be able to do it with two, but needs coordination. The more rooms you have cleared, the easier it is to contain because there is lesser capacity for spreading.
Ps: Do not miss a room. Or it will come back. And have to do it allllll over again.
Those who keep the identity of the people who set fires and vines secret, who know who did the act, are willingly enabling these idiots and birdbrains to continue to force large portions of the game to invest hours of gameplay, which for some people, can be very limited, into an act that is very much nothing more than a chore. It doesn't even have the adrenaline rush of combat PVP, or the achievement and accomplishment of disrupting conflict quests - which are frustrations of their own as well, but which actually create some strategical or game value, or material gameplay rewards, through the course of the mechanic. In other words, such acts and the people who condone such acts, are willingly subjecting their own fellow players to turning their gameplay time into a chore.
In the past, I might be more inclined to draw some lines and treat different people who participate in these acts to varying degrees differently - but my patience is long gone. From the actual griefers who do it repeatedly for the explicit reason to cause grief, to the opportunistic mischief maker, to the one-off, first-timer who has no idea of the consequences, to the silent bystanders who know and keep their heads down or abet the actors - I have no capacity for anything but utter contempt for every single one of these. I'll stop here before I go into expletives.